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p u b l i c a t i o n s(Partly in Danish)


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P h D...t h e s i s:

Nye Anvendelser af Interaktive Teknologier i Rumligt Design
Situated Computing: afsæt i rum, sted & tid
English title: New use of Interactive Technologies in Spatial Design
Nielsen, R. 2006
Centre for Advanced Visualization and Interaction
Institute of Information and Media Studies
University of Aarhus
[Download] Download PDF (13,2MB)

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B o o k...c h a p t e r s:

Steps Towards Interactive Television
Madsen, K H; Nielsen, R & Søfeldt, S E. Forthcoming
In: Interactive Television: The Media Landscape, the Users & the Applications

Collaborative Spaces: Inhabiting Virtual 3D worlds
Nielsen, R. 2002
In: Virtual Space: The Spatiality of Virtual Inhabited 3D Worlds. Ed. Lars Qvortrup.
Springer-Verlag UK, p 171 - 189

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J o u r n a l...p a p e r s:

Virtual Video Prototyping
Madsen, K H & Nielsen, R. 2006
Human–Computer Interaction, Volume 21, s. 199–233

Planlægning på spil - en undersøgelse af spil som redskab til borgerinddragelse i (by)planlægningsprocesser
Delman, T F; Løssing, T & Nielsen, R. 2003
Nordic Journal of Architectural Research. Volym 16, #3, 2003, p 43-54

Collaborative Spaces - Virtuelle beboede 3D-verdener
Nielsen, R. 2001
Nordic Journal of Architectural Research. Volym 14, #3, 2001, p 69-77

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C o n f e r e n c e...p a p e r s:

Traps and Triggers - Design for Discussion
Nielsen, R.
DHRS2005, Fifth Danish Human Computer Interaction Research Symposium, CopenhagenBusinessSchool

Bthere or be Square: a Method for Extreme Contextualisation of Design
Ludvigsen, M; Lykke-Olesen, A; Eriksson, E & Nielsen, R.
Submitted

A Mixed Reality Game for Urban Planning
Nielsen, R; Delman, T F & Løssing, T. 2005
CUPUM2005, London

Steps Towards Interactive Television
Madsen, K H; Nielsen, R & Søfeldt, S E. 2005
EuroITV2005, Ålborg

Urban Games
Løssing, T & Nielsen, R. 2004
Digitale designprodukter - vision og virkelighed. Designskolen Kolding

Virtual Video Prototyping of Pervasive Healthcare Systems
Bardram, J; Bossen, C; Lykke-Olesen, A; Madsen, K H & Nielsen, R. 2002
DIS2002

Collaborative Spaces - Virtuelle beboede 3D-verdener
Nielsen, R. 2001
Arkitekturforskning og IT.

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Others

Anvendelsen af digitale 3d modeller som redskab og formidling
Nielsen, R. 2005.
In Handbook for Tall Buildings (Højhushåndbogen), by Arkitema

Havnen På Spil (The Harbour Game)
Projektgruppen Havnen På Spil. 2004
DVD + booklet

3D visualisering - muligheder og begrænsninger
Computerworld. January 2004
Interview

Havnen På Spil
CityMagasinet. September 2003
Interview

Tools
Steiner, B. (ed) 2003.
Köln: Verlag der Buchhandlung Walter König, p 214

Interview

Lag af virkelighed
Lykke-Olesen, A & Nielsen, R. 2001
Arkitekten maj 2001

Karlskrona2 - Framing a virtual Neighbourhood
Nielsen, R. 2001
Web publication at Arkitekturnet.dk
[ www.arkitekturnet.dk/forskning/0106rn.htm ]

Wolfsburg2
Broadcast, Harddisken, P1. 2001
Interview

Karlskrona2
Nielsen, R. 2000
Kårk #2, Februar. 2000

Three Public Projects
Blekinge museum och Statens konstråd, 1999
Illustration

Casco Issues no.5
Casco, 1999
Illustration

See also related exhibitions >>

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updated 01.03.2007